AI Insights · Timothy · January 2025
Top 5 Anime Games Performance in South America Q4 2024
Explore the performance trends of the top 5 anime games on a unified platform in South America during Q4 2024, based on Sensor Tower data.
In the fourth quarter of 2024, the anime gaming market in South America showed dynamic trends across the top five games on a unified platform. Here’s a breakdown of their performance based on Sensor Tower data.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. experienced a remarkable increase in weekly revenue, peaking at about $77.9K in the final week of December. The game saw its highest weekly downloads in mid-October with 185.6K, while weekly active users fluctuated, ending the quarter at approximately 666.6K.
Jujutsu Kaisen Phantom Parade, released by BILIBILI HK LIMITED, had a strong start in early November, with weekly downloads reaching 310.7K. Revenue peaked at $41.9K later in the month, but both downloads and active users showed a declining trend toward the end of December.
Tokyo Ghoul · Break the Chains by Funcat Games Limited saw its highest weekly revenue of $42.5K in early November. Weekly downloads were most robust at launch, reaching 160.4K, but gradually decreased over the quarter. Active users followed a similar trend, peaking at 127.5K in the first week of November.
ONE PIECE Bounty Rush from Bandai Namco Entertainment Inc. maintained a steady revenue, with a notable increase to $13.3K in late December. Downloads varied throughout the quarter, peaking at 32.5K at the start of October. Active users showed a decline early in the quarter but rebounded to over 101.5K by year-end.
Finally, DRAGON BALL Z DOKKAN BATTLE also by Bandai Namco Entertainment Inc., saw consistent weekly revenue, ending the quarter with $14.3K. Downloads peaked at 30.9K in mid-October, while active users remained relatively stable, closing the quarter at approximately 124.8K.
For more detailed insights, please visit Sensor Tower's website.